AI Insights · Timothy · October 2024
Top 5 Idler Games on iOS in Finland Q3 2024
Explore the performance trends of the top 5 idler games on iOS in Finland during Q3 2024, including downloads, revenue, and active users.
In the third quarter of 2024, the top-performing idler games on the iOS platform in Finland showcased varying trends in downloads, revenue, and active user engagement. Data sourced from Sensor Tower provides a detailed insight into these applications' performance metrics.
My Perfect Hotel from SayGames LTD experienced a dynamic quarter with weekly revenue peaking at $428 in mid-August, followed by fluctuations, closing the quarter at $290. Weekly downloads saw a moderate decline overall, starting from around 1.5K in early July and dropping to approximately 1.1K by the end of September. Active users also showed a downward trend, but the numbers rebounded slightly towards the end of the quarter, reaching nearly 3K.
My Little Universe also from SayGames LTD, had a varied revenue pattern, with a significant peak at $421 in early August before tapering off to $91 by the end of September. Downloads were relatively stable, beginning at 396 and ending at 239 weekly. Active users exhibited a peak in late July at 1.2K, with a decrease to approximately 838 by the quarter's end.
Prison Life: Idle Game by Supercent, Inc. did not generate revenue throughout the quarter. However, it maintained a consistent download rate, initially at 237 before falling to 116 by the end of September. Active users showed a strong upward trend, rising from 175 in early July to 1.4K at the end of the quarter, indicating increasing player engagement.
Protostar's Sling Kong displayed a steady revenue stream, with a notable increase to $193 in late September. Downloads fluctuated but showed an upward trend towards the quarter's end, peaking at 400. Active users remained relatively stable, hovering around 5.5K throughout the quarter, with a slight peak towards the end.
Finally, Lamar - Idle Vlogger from Crazy Labs saw its revenue peak at $267 in mid-August, with a gradual decline to $102 by late September. Download numbers were somewhat erratic, starting at 165 and ending at 239. Active users showed a positive trend, peaking at 830 in late July, but ending the quarter slightly lower at 745.
These insights highlight the dynamic nature of the idler games market in Finland, with varying trends across revenue, downloads, and user engagement. For more detailed insights and data, visit Sensor Tower.